The Enlightenment of three murders
Timeframe: 90 minutes
Difficulty: Easy
The good news first: Just the first city guard tells you the position of the house where your friend lives Ardo. The bad news: Once you get there you will learn that Ardo and other city dwellers were murdered. You will then be sent Dorkenschmied Barla, Wachhauptfrau of the city. She gives her official functions, enlighten the murders.
Begin your studies in Fuhrmann home: In order to reach this district, you need to run to the east and the Praiosplatz leave. Begebt you to the question mark, meanwhile, you will of a few bandits to pay, which you either nachgebt or alternatively beaten. At the destination, make it the neighbor of the murdered Eelko to. Löchert them with all sorts of questions and get to the tip, the confidence of Eelkos cat Mimi to win.
Run all the way to the northeast and you should by far the cries of a fish saleswoman hear. Asks for a fish and you still get a few salmon remains. Returns to the scene and "talk" to Mimi when you see it. Give her the remains of salmon and followed the beast. It leads you into a blind alley and reveals a plug in the bottom of the brooch Eelko. Take it to you.
Leave the area via the west exit after Ugdan port. At the same amount towards the west it reaches to the second scene, where Sandor Kungor, called Dragon, was assassinated. The cul-de-sac right behind it looks quite devastated, with the exception of a wooden barrel. Zerschlagt and take it to the talisman.
Walk around the building to the front entrance and enter the "Flinke ferrets. Talk to the landlord, the guests and Aline, who Schankmagd. Without success on useful hints leave her building, whereupon Aline you back. She asks, showing her the talisman to it at an impasse had previously found. Go out and seek the third scene in the north of the district on.
On the way there a city keeps you on guard. Interviewed them and they send you to Upper guardsman Tasch man. Locates the new question mark on the map and walk to the said agency. However, you talk with the man Tasch little smarter, so her Ughda port on the south leave.
You are you now back on the Praiosplatz. Just right in the corner is the entrance to the inn "Silberkrug". Enter and goes back to the counter. Talk to the landlord and ask for Forgrimm. The stands right next to you and gets immediately administered to the brew, which you as the landlord Muntermacher her.
Persuades Forgrimm to your party adapter. Leave the inn and report Barla Dorkenschmied report. Shortly thereafter, you will by one of the guards a hint of a secret meeting suggest. The card should apply a question mark in the southeast light, which it now ourselves. Once there, talk about it with the archivist, and shows her the two talismans. Rennt then quickly returned to Furmannsheim and thence to the north east corner of the district. The events themselves and their head over you now allowed through the sewers Ferdoks beat.
Previous-Capital 1: Avestreu- C)Farewell to Avestreu




